From: mothor@...
Message: 6641
Date: 2001-03-20
>Underworld >is
> So begins an academic whipping by Omar on IE mythology:
> >I have some points regarding your theory of realms (if you may
>apologize
> >me for my bad English :-))
>
> My, I think I'm in trouble. By all means...
>
> >1.- Warriors
> > According to which IE myths can you affirm that the
> >associated with the warrior function and in which way?that is,
>
> Well, I assume we can agree that IE myth is tripartitive in nature,
> divided into three parts? There are many examples, illustratingDumezil's
> concept of tripartition so I won't get into the details. Basically,one can
> see the existence of three functions in all IE myths:look
>
> 1) magic-law
> 2) chthonic fertility
> 3) war-hunting
>
> So we have three castes (classes of people within IE society) that
> after the three roles:surely be
>
> 1) priests, chiefs
> 2) gatherers, herders, farmers
> 3) warriors, hunters
>
> It doesn't take much to realize that the three functions must
> associated with the three realms, each associated with two maledeities (one
> ruler of the domain, the other the domain itself). Each ruler ofthe domain
> is given a consort while the deities representing the realms seemto be
> treated as inanimate and consort-less. The three realms are sky,earth and
> underworld. Just common sense so far.*Manus
>
> The earth goes with chthonic fertility hands down, controlled by
> (man, ruler of the earthly domain) and *Yemos (fertility, earthlyrealm),
> the Horse Twins. The connections between fertility and the earthlyrealm are
> too bluntly apparent to ramble on about. Agreed?is given
>
> Now again, magical knowledge and law clearly go with the sky, and
> to *Dye:us (law) and *Wextnos (magical knowledge & overworldrealm). For the
> most part, Thor and Odin are in charge of these ideas in Norsemythos and...
> they live in the sky. Enough said.imply
>
> This leaves war and hunting with the underworld but this would
> strongly that this is the domain of *Nepo:t (waters of theunderworld) and
> *PerkWnos (war). Now surely *Nepo:t, being the watery realm, has anStyx,
> automatic connection with the underworld, being a watery place (cf.
> for instance) so I won't say more on that. This leaves only*PerkWnos, the
> god of war and storm, to connect securely as the leader of theunderworld.
>stuff, has
> Now the following site, while speaking of that icky "neopaganism"
> good insights about IE culture regardless.wise, it
>
> http://www.neopagan.net/IE_Cosmology.HTML
>
> It states sobrely: "Parallels often existed between the functions
> and the 'Three Worlds:' clergy were associated with the Sky,
> warriors with the Waters, and producers with the Land. Fire was
> viewed as extremely sacred and existed in all Three Worlds (caste-
> was associated with the kingship which affects all other castes)."as a
>
> This is a very appropriate assessment of IE mythology and it serves
> good structure. Afterall, every religion or mythology has astructure of
> some kind. IE's is clearly tripartitive.*PerkWnos)
>
> So, we can at least agree that there was a figure (whom I call
> that served as the god of war and storm, yes? If so, the connectionbetween
> war and the underworld is very obvious. Let me outline this out inmy own
> querky way. War causes casualties, no? It causes death. If itdidn't cause
> death, we wouldn't call it "war". We would call it a "spat", or aand bad
> "disagreement", or a "bad day at work". While spats, disagreements
> days at work can cause mental anguish, possibly even requiring theneed for
> years of intense therapy, war usually causes lots of bloody death.Hence the
> underworld and warrior connection with red: the colour of blood,the colour
> of dying leaves in autumn, etc.IE? Well,
>
> So where do you think the dead might have gone in the world of the
> obviously, the dead could either be cremated or buried. However,since most
> people equate the Kurgan cultures with the IE, it would seem thatthe burial
> method is our soup du jour. Burial invariably involves taking ashovel or
> some sharp object and digging into the earth to form a large holein order
> to place the dead, or maybe one might want to pile the earth on topof the
> dead and avoid the whole hole-in-the-ground thing out of respectfor Mother
> Earth. Whatever. Either way, the total effect is that the dead areplaced
> "below the earth". Another cute term for "below the earth"is "underworld".
>dead as
> Hence, I think we can all understand now that the IE pictured the
> "living in the underworld", both literally and poetically. Thereare many IE
> myths to prove this (Hades, Hel, yadayadayada...). Ares, the Greekgod of
> war, is associated with the dog, the animal that protects theentrance to
> the underworld in common IE myth. He is also connected with many,many, many
> gods and goddesses pertaining to the underworld and death (theKeres,
> Phobos, Deimos, yadayadayada...). Then there's Aeropus who wasbreastfed by
> her dead mother Aerope. How? With Ares help, of course. Gee, thatlooks like
> a war/death/underworld connection...well. It's
>
> Also, the connection between war and weapons provides a link as
> funny how fashioning spears, hammers, clubs and slingshots goes sowell with
> the theme of war. Don't you think so? Yet, weapon-fashioning isalways tied
> in with the underworld (Etruscan-Roman Vulcan & Greek Hephaistos,the war
> and weapon-making god Tyr getting his hand bitten off by thehellhound
> Fenris, yadayadayada...)but
>
> > I admit that the hero has to go to the Underworld to get some
> >knowledge or skill specifically related to his warrior function,
> >it doesn't happen always. Sometimes his descent has nothing to docase not
>with
> >fighting but knowledge (Odysseus) or adventures (Theseus, in >this
> >very suitable for a renowned warrior).myths or has
>
> Does the myths of Odysseus or Theseus firmly relate to other IE
> the objective of these myths been altered? Regardless, there isn'ta direct
> one-to-one connection between the Hero and the storm god. That is,the IE
> Hero surely has more than one dilemma to overcome, requiring thehelp of
> more than one type of god. The original tale probably involvedthree trials
> (one for each realm/function) since three is obviously associatedwith these
> myths (cf. three-headed serpent). We later find as much as twelvelabours in
> the myths of Heracles (multiplied by four).point to
>
> The Hero god, known as *Manus, also the first man, is known at some
> obtain the help from a certain war god to combat the serpent whohas stolen
> his cattle. The serpent is of the _underworld_ domain and whobetter than an
> underworld god to help *Manus combat it. But who does he ask forhelp in the
> Indic traditions? Why, it's the warrior god, Indra! Imagine that!The
> serpent is slain and creates rivers (again, rivers being connectedto the
> watery underworld).Roman
>
> >2.- Colours
> > Red colour seems to be more appropriate for living beings.
> >generals in triumph had artificial coloured cheeks, and I rememberof
> >having read that some buried skeletons (I haven't the source,
> > >unfortunately, so perhaps I am wrong) had painted bones, in red,
> > >course.the "red=war"
>
> Red associated with generals in triumph only reaffirms
> equation. The red ochre is a very ancient tradition but I mightoffer a
> possible IE interpretation of it. As I have stated, red is thecolour of not
> only war and the warrior function but of the underworld realm, theland of
> the dead. (Light colours like cyan, yellow and white involve theoverworld;
> Dark colours like blue and green, the earth.)deities led
>
> > > So in the underworld, *PerkWnos is in charge, the god of war and
> > > storms.
> >
> >But storms are originated in the sky. The Underworld may explain
> >earthquakes or floods, but storms?
>
> Yes it can. A battle in the sky between the offensive underworld
> by *PerkWnos (warrior function) and the defensive overworld led by*Dye:us
> (priest function). The clang of weapons causes lightning and theroar of the
> gods causes thunder.of >>love.
>
> >>The wife of *PerkWnos is the beautiful *Xste:r (Venus), goddess
> >sense. Both
> >I can't swear that all Underworld goddesses are ugly, but beauty
>suits
> >better to Overworld deities,
>
> Not at all. The underworld was not "evil" as in the Christian
> good _and_ evil deities could exist in either the overworld or theEgyptian
> underworld. Ugliness has nothing to do with anything. Besides, in
> myth, Isis is clearly depicted as a beautiful young woman and yet,she hangs
> around Osiris, the god of death and the underworld. You're treswrongo
> there.elaborated
>
> > I think that Underworld deities are the product of a higher
> >developed thought. The Greek Underworld according to the Iliad, for
> >example, is very simple and bothering, and the Iliad is a
>comparatively
> >young work, so probably the IE believing was not so >much
> >either.I am to
>
> You can't understand IE myth without envisioning an underworld. If
> take it that you imply "more complex civilisations" such as ourown, then
> the concept of an underworld is not the product of this "higherthought" at
> all. The Greek schemes of underworld were not simplistic. It seemsthey had
> some fairly established ideas about what existed within it and whowas
> domain over it. The Norse views of the cosmos and the underworldaren't
> underdeveloped either. Nor those of Indo-Iranian religions.tamed wolf)
>
> Common IE myth appears to have at least a ferocious dog (a semi-
> protecting the underworld who is owned by *Yemos, the earth. Thewolf was
> probably offered to *Yemos by *Manus as part of his third and lastHerculean
> labour. The IE underworld is definitely watery, not firey as inChristian
> tradition. The watery underworld is deified and known as *Xepom-Nepo:t
> (Neptune, Nechtain, Apam Napat, etc) "Grandson of the Deeps", aconcept
> seperate from the larger great expanse, the primordial waters (orthe Deeps)
> from which all of creation was born. Already, we can see that theIE myth
> must have been fairly developed well before Hellenic, Italic,Germanic and
> Indo-Iranian mythologies were ever written.From good old britannica:
>
> - gLeN
>
>
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