>
> 1) Dáinsleif - what was once owned by, or has been inherited from
Dáinn "deceased", the name of a dwarf.

> 2) Gramr - angry, king, warrior; m.pl. gramir; n.pl.
gröm "demons"; gramendr "the angry gods" (quoting Zoega).
> 6) Skaði - harm, damage, scathe

> 8) Jötunheimr, Jötunheimar - giant-world (-land, -abode)
> 9) Svartalfheimr - black-elf-world
> 10) Ásgarðr - literally "god-enclosure" (mummy can I feed the
gods?)
> 11) Helheimr - death-world
> 12) Niflheimr - mist-world
> 13) Muspellheimr - debated. The 'spell' part probably
means "destruction". Cognates of this word occur in Old
Saxon 'mudspelli', 'mutspelli' and Old High German 'muspilli'
(recorded as dat.sg. muspille), referring to the end of the world.
Anthony Faulks in his edition of Gylfaginning says the first part
might be from Latin 'mundus' "world". And see Grimm's Teutonic
Mythology, vol. 3, ch. 25 "Time and the World", 808-809.

http://www.northvegr.org/lore/grimmst/index.php

> 24) Geldingr - means what it sounds like!
> 25) Höðr - "war, battle", cf. OE heaþo-, OHG hadu-.

> 27) Kvasir - wine made from berries, according to Rudolf
Simek's "Dictionary of Northern Mythology", which mentions
Russian 'kvas', and a Norwegian word 'kvase'. He talks about the
practice of chewing the berries and spitting them out to help the
fermentation. So, berry-and-spittle wine. Yum.

Llama Nom